Files
dl/project/dl_test/game_match.h
T
2026-09-16 14:07:40 +08:00

37 lines
672 B
C++

#pragma once
#include "head.h"
class GameMatch : public UI::Scene
{
public:
GameMatch();
~GameMatch();
void Init();
void Update() override;
void Render() override;
private:
void GenerateBoard();
void CheckMatches();
void RemoveMatches();
void DropItems();
void RefillBoard();
bool CanSwap(int x1, int y1, int x2, int y2);
void SwapItems(int x1, int y1, int x2, int y2);
struct Item
{
int type = 0;
bool matched = false;
};
static constexpr int BOARD_SIZE = 8;
Item _board[BOARD_SIZE][BOARD_SIZE];
Position _selectedPos = { -1, -1 };
int _score = 0;
gcText _txt;
};