29 lines
419 B
C++
29 lines
419 B
C++
#pragma once
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#include "head.h"
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class UIActor : public UI::Scene
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{
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public:
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UIActor();
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~UIActor()
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{}
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virtual void Update() override;
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virtual void Render() override;
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private:
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std::vector<gcActor> _vecAct;
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bool _bControl;
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gcActor _actBox;
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UI::ListBox* _lst;
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std::vector<std::string> _allModel;
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UI::ListBox* _lstAnimation;
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std::vector<std::string> _allAnmation;
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UI::Text* _txtDebug;
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LightDir _light;
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}; |