这里是所有函数, 及指向其所属类的链接:
- r -
- RasterCallback() : dl::FreeType
- Read() : dl::StreamInput
- Read64() : dl::StreamInput
- ReadCString() : dl::StreamInput
- ReadFlac() : dl::AudioLoader
- ReadMp3() : dl::AudioLoader
- ReadOgg() : dl::AudioLoader
- ReadSize() : dl::StreamInput
- ReadWav() : dl::AudioLoader
- RealLoad() : dl::VK::Canvas
- Realloc() : dl::BufferPool
- RecordQuad() : dl::TextNode
- Rectangle() : dl::Graphics
- Rectangle2D() : dl::Graphics
- RectangleSolid() : dl::Graphics
- RectangleSolid2D() : dl::Graphics
- RecvData() : dl::Http::RecvData
- Refresh() : dl::UI::FileExplorer, dl::UI::Menu, dl::UI::Tree
- RefreshLang() : dl::UI::Manager
- RefreshOrder() : dl::UI::Panel
- RefreshSize() : dl::UI::Background
- Register() : dl::UI::Manager
- RegisterAll() : dl::LuaScript, dl::UI::Manager
- RegisterEnd() : dl::UI::Manager
- RegisterFunction() : dl::ScriptSystem
- RegisterImagePath() : dl::Factory
- RegisterLua() : dl::ParticleConfig
- RegisterPointer() : dl::AngelScript
- RegisterSprite() : dl::Factory
- RegisterStruct() : dl::ValueSystem
- Release() : dl::Engine, dl::ObjectPool< T >, dl::VK
- release() : dl::ObjectPoolEx< T >
- Render() : dl::ActionManager, dl::Actor, dl::Animation, dl::LightDir, dl::LightDot, dl::LightSpot, dl::Particle, dl::Sprite9, dl::Sprite, dl::SpriteSheet, dl::Text, dl::Tool::DebugInfo, dl::Tool::Manager, dl::Tool::Ruler, dl::UI::Background, dl::UI::Button, dl::UI::EditBox, dl::UI::ListBox, dl::UI::Menu, dl::UI::Panel, dl::UI::ProgressBar, dl::UI::Scene, dl::UI::Sprite, dl::UI::Text, dl::UI::Tree, dl::UI::Window, dl::VK
- RenderAnimation() : dl::Factory
- RenderChild() : dl::UI::Button
- RenderCoor() : dl::Graphics
- RenderDebug() : dl::LightDir, dl::Physics, dl::Sprite, dl::Text, dl::UI::Background, dl::UI::Button, dl::UI::ButtonScale, dl::UI::ButtonSprite9, dl::UI::ButtonSprite, dl::UI::ButtonSpriteColor, dl::UI::ButtonTextColor, dl::UI::Manager, dl::UI::Menu, dl::UI::Window
- RenderDebugElementData() : dl::UI::Manager
- RenderEnd() : dl::VK
- RenderFrame() : dl::SpriteSheet
- RenderInfo2D() : dl::RenderInfo2D
- RenderInfo3D() : dl::RenderInfo3D
- RenderModel() : dl::VK
- RenderSpans() : dl::FreeType
- RenderSprite() : dl::Factory
- RenderSpriteDefault() : dl::Factory
- RenderText() : dl::Factory
- Replay() : dl::Animation, dl::Particle
- Request() : dl::Http::Request
- Reserve() : dl::Memory::ReuseCheck< T >
- reserve() : dl::Buffer, dl::Vector2< T, Index >
- Reset() : dl::Locator, dl::TexturePack::Dynamic< DH >, dl::TimerReverse, dl::VectorReuse< T >
- Resize() : dl::Table2< T >, dl::Vector2< T, Index >
- resize() : dl::Buffer, dl::VectorBit
- Reuse() : dl::Memory::Reuse< T >
- ReuseCheck() : dl::Memory::ReuseCheck< T >
- Right() : dl::Math::RingX::MapLimit
- RightBottom() : dl::Math::RingX::MapLimit
- RightTop() : dl::Math::RingX::MapLimit
- rotate() : dl::ModelAnimationSampler
- RotateRightAngle1() : dl::Vector2< T, Index >
- Run() : dl::Server, dl::TimerRegular, dl::TimerReverse
- RunControllerFPS() : dl::Camera