dl
dl_render_def.h
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1
11#pragma once
12
13#include "base/dl_type_def.h"
14
15namespace dl
16{
18 constexpr unsigned SIZE_TEXTURE_2D = 4096; // 纹理大小
20 constexpr size_t NUM_MIPMAP_2D = 8; // mipmap数 8(不影响tile缝隙)
21 constexpr unsigned SIZE_BORDER_SPRITE = 8; // 精灵边界大小(防止缩放导致边缘错误)8
22 constexpr unsigned SIZE_BORDER_FONT = 1; // 精灵边界大小(字体)
23 constexpr unsigned SIZE_TEXTURE_PACK_DH = 2; // 动态装箱误差值
24};
通用类型定义
constexpr size_t NUM_MIPMAP_2D
constexpr unsigned SIZE_BORDER_SPRITE
constexpr unsigned SIZE_TEXTURE_PACK_DH
constexpr unsigned SIZE_BORDER_FONT
constexpr Size SIZE_TEXTURE_2D_SIZE
constexpr unsigned SIZE_TEXTURE_2D
请勿随意修改,当你不清楚原理的时候
PointU Size