|
| using | dl::Cpt::IsPickup = Function<std::function<bool()>, str_uid("IsPickup")> |
| | ---------------------------—具体组件----------------------------------—
|
| |
| using | dl::Cpt::IsSelect = Function<std::function<bool()>, str_uid("IsSelect")> |
| | 选择
|
| |
| using | dl::Cpt::IsClick = Function<std::function<bool()>, str_uid("IsClick")> |
| | 点击
|
| |
| using | dl::Cpt::IsDown = Function<std::function<bool()>, str_uid("IsDown")> |
| | 按下状态
|
| |
| using | dl::Cpt::GetCoor = Function<std::function<dl::Coor* ()>, str_uid("GetCoor")> |
| | 返回坐标系
|
| |
| using | dl::Cpt::GetOrder = Function<std::function<float()>, str_uid("GetOrder")> |
| | 返回order
|
| |
| using | dl::Cpt::Update = Function<std::function<void()>, str_uid("Update")> |
| | 逻辑
|
| |
| using | dl::Cpt::Render = Function<std::function<void()>, str_uid("Render")> |
| | 绘制
|
| |
| using | dl::Cpt::SetOrder = Function<std::function<void(float)>, str_uid("SetOrder")> |
| | 设置order
|
| |
| using | dl::Cpt::SetSelect = Function<std::function<void(bool)>, str_uid("SetSelect")> |
| | 设置是否选择
|
| |
| using | dl::Cpt::DeleteThis = Function<std::function<void()>, str_uid("DeleteThis")> |
| | 删除自身
|
| |
| using | dl::Cpt::Clone = Function<std::function<Components* ()>, str_uid("Clone")> |
| | 克隆
|
| |
| using | dl::Cpt::RenderDebug = Function<std::function<void()>, str_uid("RenderD")> |
| | 调试绘图
|
| |
| using | dl::Cpt::SetSize = Function<std::function<void(const Position& size)>, str_uid("SetSize")> |
| | 设置大小
|
| |
| using | dl::Cpt::GetSize = Function<std::function<Position(void)>, str_uid("GetSize")> |
| | 获取大小
|
| |
| using | dl::Cpt::CustomTag = Variable<int, str_uid("CustomTag")> |
| |
| using | dl::Cpt::CustomName = Variable<std::string, str_uid("CustomName")> |
| |
组件实例
- 版本
- 1.0
- 作者
- lveyou
- 日期
- 25-05-12
- 注解
在文件 dl_component_use.h 中定义.