成员的完整列表,这些成员属于 dl::Input,包括所有继承而来的类成员
| _set_cursor(int xpos, int ypos, bool b_clear_cursor_dt) | dl::Input | |
| _set_key(int key, bool down) | dl::Input | inline |
| _set_key_mouse(int key, bool down) | dl::Input | inline |
| _set_scroll(double dx, double dy) | dl::Input | inline |
| ClearScrollDelta() | dl::Input | inline |
| ClickDouble() | dl::Input | inline |
| ControlCoor(Coor *coor, Float move_speed=200_f, Float scale_speed=1_f, Float rotate_speed=Math::PI(1, 2)) | dl::Input | |
| GetCursorPos() | dl::Input | inline |
| GetCursorPosition() | dl::Input | |
| GetCursorPositionDelta() | dl::Input | inline |
| GetCursorPositionOutWindow() | dl::Input | inline |
| GetGamePad(unsigned id) | dl::Input | |
| GetKeyName(KeyCode key_code) | dl::Input | |
| GetScrollDelta() | dl::Input | inline |
| Input() | dl::Input | inline |
| KeyDown(KeyCode key_code) | dl::Input | inline |
| KeyDown(MouseCode mouse_code) | dl::Input | inline |
| KeyDownAny() | dl::Input | |
| KeyNameType 枚举名称 | dl::Input | |
| KeyState(KeyCode key_code) | dl::Input | inline |
| KeyState(MouseCode mouse_code) | dl::Input | inline |
| KeyUp(KeyCode key_code) | dl::Input | inline |
| KeyUp(MouseCode mouse_code) | dl::Input | inline |
| SetGamePadOpen(bool open) | dl::Input | |
| SetKeyNameType(KeyNameType type) | dl::Input | |
| SetMousePositionCenter() | dl::Input | |
| SetRunBackground(bool run=false) | dl::Input | |
| System class | dl::Input | friend |
| WaitKeyDown(KeyCode &key_code, bool contain_special=false) | dl::Input | |
| ~Input() | dl::Input | inline |