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// Test if a halfedge lies at a boundary (is not adjacent to a face)
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bool is_boundary (HalfedgeHandle _heh) const
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// Test if an edge lies at a boundary
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bool is_boundary (EdgeHandle _eh) const
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// Test if a vertex is adjacent to a boundary edge
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bool is_boundary (VertexHandle _vh) const
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// Test if a face has at least one adjacent boundary edge.
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// If _check_vertex=true, this function also tests if at least one
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// of the adjacent vertices is a boundary vertex
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bool is_boundary (FaceHandle _fh, bool _check_vertex=false) const
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