#if DL_PLATFORM == DL_PLATFORM_ANDROID
	if(str[0] != '/')
	{// 不是绝对路径，则读assets
		AAsset* asset = AAssetManager_open(
                g_android->_app->activity->assetManager,
                str.data(), AASSET_MODE_BUFFER);
		if (!asset)
		{
            log_err("AAssetManager_open失败：{}", str);
			return {};
		}

		Buffer buf;
		auto size = AAsset_getLength(asset);
		buf.resize(size);

		int size_read = AAsset_read(asset, buf.data(), size);
		AAsset_close(asset);

		if (size_read < size)
        {
            log_err("AAsset_read失败：{}", str);
            return {};
        }

		// 保存到外部存储
        std::string str_temp = PathStorage() + str;
        File::CreateFolder(File::GetFilePath(str_temp));
        std::ofstream ofs;
		ofs.open(str_temp);
		ofs.write((char*)buf.data(), buf.size());
		ofs.close();

        log_info("安卓从assets创建文件：{} -> {}", path_name, str_temp);
		std::ifstream ret;
		ret.open(str_temp, is_binary ? (std::ifstream::binary | std::ifstream::in) : std::ifstream::in);
		return ret;
	}
#endif